Journey

Description

Journey

Studio 602

VERTICAL CEMETERY

I am not so much interested in ethics or morals,’ wrote the founder of deep ecology, Arne Naess. ‘I am interested in how we experience the world.’ Our experience of the world is a fusion between the internal landscape of our minds and our constructed reality. In this ‘mental ecology,’ to use Pallasmaa’s term, our body is the pivotal point of interface.

Sarah Robinson, “Of Havens”

When enacted consciously, ritual sanctifies and transcends mere routine. The practice of ritual effectively transmits knowledge across time because it is patterned and alliterative.

Sarah Robinson, “Ritual: A Cipher of Time,” Nesting

The program of this studio is a study of death through the lens and act of architecture. It’s important to understand that we will be designing an architecture of death [more specifically a vertical cemetery], but death has a definition and is not the program subject per se. Many things die. Cells are only one. The program subject will be determined through answers to the question [supported by rigorous research and speculation], what has died? The answer to this question will set a line of inquiry for the semester.

It is an important opportunity to take on any number of subjects, including philosophical [see Weil above]. While an individual belief system may have some bearing on the interpretation of the program activities and rituals of a cemetery, the studio project is not the design of a denominational cemetery. A cemetery is our vehicle for something that has died. The rituals of death may provide a way of organizing and embedding meaning to the experience of the
architecture. This could be applied to a project exploring the death of truth as well as to one exploring the death of the circus or one exploring the death of the body.

STUDY

The journey is a documentary of human death in response to Arch 602 studio’s subject which was a vertical cemetery. In 2009 an earthquake with a magnitude of 7.9 accrued in Sichuan city in China. And as a result, almost 69000 people lost their lives and many others were displaced. The subject of my proposal design was consciously chosen to reflect a false belief of the remaining people and its consequences. Like many other ordinary ones, these people believe the earthquake was a natural incident and in some cases as a will of God. However, there is an interesting fact about this incident that China’s government continuously denying it.

Natural disasters are not always an outcome of the regular features of Nature. As if recent studies show, a significant amount of these incidents have the human trace on them. Having said that there is a human-related disaster that called Reservoir-induced seismicity (RIS). Induced seismicity refers to typically minor earthquakes and tremors that are caused by human activity that alters the stresses and strains on the Earth’s crust.

RIS can be divided into two types: that caused by rapid stress changes caused by the weight of the water, and a more delayed response related to the diffusion of elevated pore pressure. Both can substantially alter local stress regimes and cause earthquakes. Though China consistently denying any connection between Sichuan earthquake and the dam, some researchers believe Sichuan earthquake was triggered by the Zipingpu reservoir, which began falling in 2005 and lies about 20 kilometers from the epicenter.

For me, all these conflicts and simple correspondences were the inceptions where I decided to build my design upon. All said I decided to design a building intended to literally host the dead bodies of those who lost their lives and be a place to help people to recall the real reason for this incident.

My site is a place to bury human bodies. It’s going to reveal the sad memories and help people to get connected to their history. It is going to face the humans with the outcomes of their actions in associate to their playground; The Earth. My site is going to company a building which will resemble the anger, the revenge, and mourning altogether. The form itself is going to be a documentary of a disaster while harboring dead bodies and memories of that event. I’m imagining my site as a remaining of a natural disaster which caused so many casualties. A building which is going to be built in memory of those who lost their relatives and friends, while condemning humans and outcomes of their behaviors.

CONCEPT

My site is a place to bury human bodies. It’s going to reveal the sad memories and help people to get connected to the history. It’s going to face the humans with the outcomes of their actions in associate to their playground; The Earth. My site is going to company a building which will resemble the anger, the revenge, and mourning altogether. The form itself is going to be a documentary of the disaster while harboring dead bodies and memories of that event. I’m imagining my site as a remaining of a natural disaster which caused so many casualties.

A building which is going to be built in memory of those who lost their relatives and friends condemning only the humans and outcomes of their actions. My site is also a museum and memorial in addition to its main
concept which is being a cemetery. It is a cemetery in a way that it will contain bodies of humans and ruins of the place. It’s going to be a memorial where people can gather annually and commemorate the incident. And it is going to be a museum in a way that will remind humans about the outcome of their actions and will try to teach them how to regain the peace with their provenance; The Earth.

Hope is a path a bridge that appears in your toughest moments and drags you towards the light. It’s just another
imaginary scene from the future or an event that we like to happen. In order to get there, you have to step back and continue your journey. But this time in a shoe of a different man. Ruination is just a transient stage which will pass like any other secular stuff. The question is do we tend to learn from them?

Nature holds the key to our aesthetic intellectual, cognitive and even spiritual satisfaction.

E. O. Wilson

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